Call of Duty 5 Set in WW2 Pacific Theater

The first details on Call of Duty 5 have emerged from the latest issue of UK gaming magazine GamesTM and the latest issue of the Official Xbox Magazine, revealing the game to be titled Call of Duty: World at War and set within the Pacific Theater of World War II.

Developed by Call of Duty 3 veterans Treyarch, the game will arrive on PC, PlayStation 3, PlayStation 2, Xbox 360 and Nintendo DS this fall. The Wii version is supposedly powered by the same engine that powered Infinity Ward’s Call of Duty 4 (PC, PS3, 360) Call of Duty 5 will support the Wii Zapper controller shell, and is being handled by a separate team within Treyarch.

Call of Duty: World at War will sport cooperative play (a first for the series) as well as include vehicles and squad-based elements in multiplayer.

The game is also said to be “gritty”. How gritty? The opening scene of the first level we are shown is a Japanese commander stubbing a cigarette out in the eye of a prisoner before slitting his throat – the blood splatters and dribbles down the side of the tent you are being held in. He turns towards you to deal out the same treatment but help arrives just in time. Cue a daring level-long escape.

Treyarch is planning to make the game more of a survival horror experience than other games in the series by exploring “the darkest corners of WWII…”.

Infinity Ward, who did sterling work with Call of Duty 4 have not explained why they won’t be developing the next game in the franchise. Job listings had previously indicated Treyarch might return to the franchise, with speculation that series creator and Call of Duty 4 developer Infinity Ward is already working on Call of Duty 6.

Published on Monday, June 9, 2008 at 2:48 PM